All values assume fully upgraded Smithy (lvl 20) and fully upgraded Barracks / Stable (lvl 20) at ×1 speed.
Attack – Offensive strength (Smithy lvl 20)
Def Inf – Defense vs infantry (upgrade lvl 20)
Def Cav – Defense vs cavalry (upgrade lvl 20)
Crop – Crop upkeep per unit
Cap – Barracks / stable slot capacity
Train time – Build time per unit (fully upgraded)
Trained / 24h – Units trained in 24 h at ×1 speed (in crop)
Costs / 24h – Total resources for 24 h continuous training
Atk pts / 24h – Attack points generated per 24 h
Def Inf pts / 24h – Infantry defense points per 24 h
Def Cav pts / 24h – Cavalry defense points per 24 h
Romans include a lvl 20 Horse Drinking Trough (HDT). Alliance bonuses, helmets and artifacts excluded.
Stat | Legionnaire | Legionnaire | Praetorian | Imperian | Equites Legati | Equites Imperatoris | Equites Caesaris |
Attack | 52.4 | 52.4 | 40.9 | 86.9 | 12.7 | 157.1 | 232.4 |
Def Infantry | 46.6 | 46.6 | 81.1 | 52.4 | 35.7 | 93.9 | 117.5 |
Def Cavalry | 63.9 | 86.9 | 46.6 | 35.1 | 24.2 | 76.6 | 146.2 |
Crop upkeep | 6 | 7 | 5 | 7 | 16 | 14 | 10 |
Capacity | 1 | 1 | 1 | 1 | 1 | 2 | 3 |
Train time | 0:03:36 | 0:03:04 | 0:03:58 | 0:04:19 | 0:03:04 | 0:05:57 | 0:07:55 |
Trained / 24h | 400 | 469 | 363 | 334 | 588 | 606 | 682 |
Costs / 24h | 160,000 | 187,840 | 166,980 | 200,160 | 211,608 | 427,512 | 493,458 |
Atk pts / 24h | 20,960 | 24,576 | 14,847 | 29,025 | 7,468 | 47,601 | 52,832 |
Def Inf pts / 24h | 18,640 | 21,855 | 29,439 | 17,502 | 20,992 | 28,452 | 26,712 |
Def Cav pts / 24h | 25,560 | 40,756 | 16,916 | 11,723 | 14,230 | 23,210 | 33,236 |
Stat | Clubswinger | Spearman | Axeman | Scout | Paladin | Teutonic Knight |
Attack | 52.4 | 17.9 | 75.4 | 6.4 | 76.0 | 191.6 |
Def Infantry | 29.4 | 46.6 | 40.9 | 17.9 | 127.7 | 76.6 |
Def Cavalry | 12.2 | 75.4 | 40.9 | 12.1 | 58.7 | 105.3 |
Crop upkeep | 7 | 7 | 6 | 9 | 10 | 9 |
Capacity | 1 | 1 | 1 | 1 | 2 | 3 |
Train time | 0:01:36 | 0:02:31 | 0:02:42 | 0:02:31 | 0:05:24 | 0:06:38 |
Trained / 24h | 891 | 572 | 533 | 572 | 533 | 648 |
Costs / 24h | 222,675 | 194,548 | 261,317 | 205,992 | 268,034 | 329,400 |
Atk pts / 24h | 46,688 | 10,239 | 40,188 | 3,661 | 20,254 | 41,386 |
Def Inf pts / 24h | 26,195 | 26,655 | 21,800 | 10,239 | 34,032 | 16,546 |
Def Cav pts / 24h | 10,870 | 43,129 | 21,800 | 6,921 | 15,644 | 22,745 |
Stat | Phalanx | Swordsman | Pathfinder | Theutates Thunder | Druidrider | Haeduan |
Attack | 23.6 | 81.1 | 12.7 | 127.7 | 64.5 | 180.1 |
Def Infantry | 52.4 | 46.6 | 35.7 | 41.5 | 145.0 | 88.1 |
Def Cavalry | 63.9 | 29.4 | 24.2 | 58.7 | 76.0 | 208.8 |
Crop upkeep | 7 | 6 | 17 | 19 | 16 | 13 |
Capacity | 1 | 1 | 2 | 2 | 2 | 3 |
Train time | 0:02:20 | 0:03:14 | 0:03:04 | 0:05:34 | 0:05:45 | 0:07:03 |
Trained / 24h | 617 | 443 | 939 | 516 | 499 | 616 |
Costs / 24h | 194,387 | 237,059 | 178,448 | 281,111 | 272,173 | 403,218 |
Atk pts / 24h | 14,561 | 35,927 | 5,963 | 32,947 | 16,093 | 36,981 |
Def Inf pts / 24h | 32,331 | 20,644 | 16,761 | 10,707 | 36,178 | 18,090 |
Def Cav pts / 24h | 39,426 | 13,024 | 11,362 | 15,145 | 18,962 | 42,874 |
Stat | Slave Militia | Ash Warden | Khopesh Warrior | Sopdu Explorer | Anhur Guard | Resheph Chariot |
Attack | 17.9 | 40.9 | 81.1 | 12.7 | 70.2 | 145.6 |
Def Infantry | 40.9 | 69.6 | 63.9 | 35.7 | 139.2 | 157.1 |
Def Cavalry | 29.4 | 52.4 | 29.4 | 24.2 | 70.2 | 191.6 |
Crop upkeep | 7 | 6 | 7 | 16 | 15 | 10 |
Capacity | 1 | 1 | 1 | 2 | 2 | 3 |
Train time | 0:01:12 | 0:03:05 | 0:03:14 | 0:03:04 | 0:05:45 | 0:07:18 |
Trained / 24h | 1,200 | 465 | 477 | 939 | 499 | 592 |
Costs / 24h | 180,000 | 195,090 | 310,245 | 178,448 | 272,173 | 355,140 |
Atk pts / 24h | 21,480 | 19,019 | 38,685 | 5,963 | 17,515 | 28,732 |
Def Inf pts / 24h | 49,080 | 32,364 | 30,480 | 16,761 | 34,730 | 31,001 |
Def Cav pts / 24h | 35,280 | 24,366 | 14,024 | 11,362 | 17,515 | 37,809 |
Stat | Mercenary | Bowman | Spotter | Steppe Rider | Marksman | Marauder |
Attack | 46.6 | 63.9 | 12.7 | 150.7 | 139.2 | 226.1 |
Def Infantry | 52.4 | 40.9 | 35.7 | 47.2 | 104.7 | 88.1 |
Def Cavalry | 40.9 | 17.9 | 24.2 | 30.0 | 93.2 | 65.1 |
Crop upkeep | 7 | 6 | 19 | 16 | 15 | 14 |
Capacity | 1 | 1 | 2 | 2 | 2 | 3 |
Train time | 0:01:49 | 0:02:31 | 0:03:04 | 0:05:24 | 0:05:34 | 0:06:43 |
Trained / 24h | 793 | 572 | 939 | 533 | 516 | 642 |
Costs / 24h | 229,883 | 211,714 | 178,448 | 238,697 | 270,795 | 376,464 |
Atk pts / 24h | 36,954 | 36,551 | 5,963 | 40,162 | 35,914 | 48,385 |
Def Inf pts / 24h | 41,553 | 23,395 | 16,761 | 12,579 | 27,013 | 18,853 |
Def Cav pts / 24h | 32,434 | 10,239 | 11,362 | 7,995 | 24,046 | 13,931 |
Stat | Hoplite | Sentinel | Shieldsman | Twinsteel Therion | Elpida Rider | Corinthian Crusher |
Attack | 63.9 | 6.4 | 52.4 | 109.8 | 76.0 | 243.3 |
Def Infantry | 46.6 | 52.4 | 104.1 | 69.6 | 150.7 | 111.1 |
Def Cavalry | 40.9 | 31.7 | 58.1 | 52.4 | 116.2 | 105.3 |
Crop upkeep | 6 | 9 | 8 | 6 | 16 | 9 |
Capacity | 1 | 1 | 1 | 1 | 2 | 3 |
Train time | 0:03:49 | 0:02:47 | 0:04:21 | 0:04:44 | 0:06:20 | 0:07:43 |
Trained / 24h | 376 | 521 | 330 | 303 | 455 | 559 |
Costs / 24h | 169,065 | 234,225 | 178,092 | 242,560 | 329,730 | 432,915 |
Atk pts / 24h | 24,026 | 3,334 | 17,292 | 33,269 | 17,290 | 45,335 |
Def Inf pts / 24h | 17,522 | 27,300 | 34,353 | 21,089 | 34,284 | 20,702 |
Def Cav pts / 24h | 15,378 | 16,516 | 19,173 | 15,877 | 26,436 | 19,621 |
Stat | Thrall | Shield Maiden | Berserker | Heimdall's Eye | Huskarl Riders | Valkyrie |
Attack | 58.2 | 29.4 | 93.3 | 6.4 | 64.6 | 196.8 |
Def Infantry | 31.7 | 63.9 | 47.3 | 17.9 | 122.1 | 70.3 |
Def Cavalry | 12.2 | 40.9 | 41.6 | 12.2 | 127.8 | 99.1 |
Crop upkeep | 7 | 7 | 5 | 9 | 12 | 9 |
Capacity | 1 | 1 | 2 | 1 | 2 | 2 |
Train time | 0:01:48 | 0:02:25 | 0:03:29 | 0:02:32 | 0:05:58 | 0:06:54 |
Trained / 24h | 800 | 592 | 827 | 572 | 483 | 418 |
Costs / 24h | 212,000 | 189,376 | 299,715 | 200,270 | 254,572 | 339,950 |
Atk pts / 24h | 46,522 | 17,411 | 38,585 | 3,670 | 15,594 | 41,128 |
Def Inf pts / 24h | 25,368 | 37,830 | 19,568 | 10,246 | 29,476 | 14,696 |
Def Cav pts / 24h | 9,732 | 24,218 | 17,191 | 6,958 | 30,865 | 20,704 |
Disclaimer: Calculations are based on a third-party calculator and may slightly differ from the in-game values / simulation.