The Season Pass is a meta-progression system first introduced in Rise of Governors. It provides Stars to unlock Governors and increase their Maximum Level, as well as Shards that provide various benefits.
Season Pass progress and rewards are tied to the lobby account. Progress can be made on any game world participating in that Season Pass, and rewards can be used on any game world participating in any Season Pass.
All actions performed on an avatar count toward the Season Pass progress of the avatar owner’s lobby account, including actions performed by duals and sitters.
Play on any participating game world > complete Missions > earn Season Pass Points > unlock Rewards > use them on any participating game world.
Complete Missions to earn Season Pass Points. These points automatically count toward unlocking the next Season Pass Reward.
You can complete five Missions each day. Some Missions have one objective, while others have multiple tiers and grant part of their Season Pass Points for each completed tier.
Two Daily Missions are available every day:
Daily Login – Log in to any participating game world to get 10 Season Pass Points.
Task Rewards – Collect task rewards in the game to get up to 60 Season Pass Points.
The other three Missions are Random Missions and change every day. You can reroll each Random Mission individually once per day, but only before completing its first objective. Rerolling requires watching a video or using a Video Skip Shard.
The available Random Missions are:
Daily Quest Rewards – Collect Daily Quest Rewards for up to 25 Season Pass Points.
New Village – Settle or conquer a new village to get 30 Season Pass Points.
Population Growth – Increase your population by up to 100 to get up to 30 Season Pass Points.
Kill Troops – Kill up to 500 units for up to 30 Season Pass Points.
Defeat Animals – Kill up to 50 Nature units in oases for up to 30 Season Pass Points.
Find Elephant – Find an oasis containing an elephant to get 10 Season Pass Points.
Train Troops – Train up to 500 units for up to 30 Season Pass Points.
Train Scouts – Train 20 scouting units to get 10 Season Pass Points.
Improve Unit – Improve a unit in the Smithy to get 10 Season Pass Points.
Change Appearance – Edit your hero’s appearance to get 10 Season Pass Points.
Increased Production – Enable or extend a resource production bonus to get 10 Season Pass Points.
Transfer Resources – Transfer resources from your Hero inventory to a village to get up to 30 Season Pass Points.
A Mission does not need to be completed on a single game world. For example, you can collect some Task Rewards on one avatar and the remaining ones on another. Only avatars on game worlds participating in the same Season Pass count. Participating game worlds are listed on the Season Pass screen and in the lobby.
All Missions reset at midnight, based on the time zone used by the game worlds.
Season Pass Rewards include Governor Stars and Shards.
Governor Stars unlock a Governor and increase their Maximum Level.
Shards provide various benefits. For example, they can be used to skip a video or reduce the remaining building construction time by a specific amount.
You can collect unlocked Season Pass Rewards on the Season Pass screen. Collected Shards are stored in the Shards Inventory and can be used from there.
Many Season Pass Rewards are available for free. Purchasing the Premium Season Pass also allows you to collect premium rewards. Premium rewards must still be unlocked by earning the required Season Pass Points.
The Season Pass screen shows which rewards are free and which are premium. Premium rewards have a golden background. Scroll through the Season Pass to see all available rewards.
Each Season Pass has a specific duration. Missions can only be completed before it ends. Unlocked rewards remain available to be redeemed for seven days after the Season Pass ends.
The first Season Pass, Chapter 1: Dawn of Cleopatra, starts with the first Rise of Governors game worlds in September and lasts until the end of February 2027. It includes Cleopatra Stars for Cleopatra, the first Governor in Travian: Legends.