---
title: "In-Game Links You Can Use"
description: "In-Game Links You Can Use"
url: https://support.travian.com/en/articles/157-in-game-links-you-can-use
collection: "All tips From Beginner to Legend"
updated: 2026-10-22
language: en
alternates: [it, es, cs, tr, pl, ar, fr, de, pt, ru]
---

# In-Game Links You Can Use

In-Game Links You Can Use

You can trigger common actions by opening special URLs in your browser. Replace the placeholder with your gameworld before using any link:

-   **Your base:** `https://XXXXXXX.travian.com/`  
    (e.g., Europe 30 might be `https://ts30.x3.europe.travian.com/`) 
    

* * *

## Quick Navigation

**Open a tile by coordinates**  
`https://XXXXXXX.travian.com/position_details.php?x=100&y=-10`  
Opens the map tile overview for `(100|-10)`. 

**Open Marketplace with coords prefilled**  
`https://XXXXXXX.travian.com/build.php?gid=17&x=100&y=-10&t=5`  
Loads Marketplace with `(100|-10)` set. 

* * *

## Troop Sending (Rally Point)

**Open “Send troops” with coords**  
`https://XXXXXXX.travian.com/build.php?id=39&tt=2&x=100&y=-10`  
Opens the Send Troops window to `(100|-10)`; default movement = Reinforcement. 

**Open with exact troops + movement type**

```javascript
https://XXXXXXX.travian.com/build.php?id=39&tt=2&x=100&y=-10 &troop[t1]=19&troop[t8]=1 &c=3&gid=16&eventType=3
```

-   Add/adjust units with `&troop[tn]=amount`
    
    -   t1..t6 = tribe units, t7 = rams, t8 = catapults, t9 = settlers, t10 = chiefs, t11 = hero
        
-   Choose movement with `eventType`:
    
    -   `2` Reinforcement, `3` Attack, `4` Raid  
        Example payload: `troop[t1]=20000&troop[t6]=5000&troop[t7]=2000&troop[t8]=700&troop[t11]=1`. 
        

**Redeploy hero to coords**

```javascript
https://XXXXXXX.travian.com/build.php?id=39&tt=2&x=-100&y=-10 &troop[t11]=1&c=3&gid=16&eventType=2&redeployHero=1
```

Useful if you frequently move your hero. 

* * *

## Gold Club: Create Trade Routes by URL

```javascript
https://XXXXXXX.travian.com/build.php? gid=17&t=3
&did_dest=30958
&r1=11&r2=22&r3=33&r4=44
&trade_route_mode=deliver
&hour=10&minute=16
&repeat=1&every=1
&action=traderoute
```

What each part means:

-   `did_dest` – target **village ID** (find it from your village list or via map.sql)
    
-   `r1..r4` – resources to send (lumber, clay, iron, crop)
    
-   `trade_route_mode=deliver` (arrive at a set time) or `send`
    
-   `hour` / `minute` – delivery time (use `3` not `03`, `0` not `00`)
    
-   `repeat` – number of times (1–3)
    
-   `every` – frequency in hours (1, 2, 3, 4, 6, 8, 12, 24)
    

Example above creates 24 routes (every 1 hour) that deliver 11/22/33/44 at 10:16 server time. (Gold Club required.) 

* * *

## Tips & Good Practice

-   **Always double-check coordinates and movement type** before confirming.
    
-   **Keep a personal note** of your most-used links with your gameworld prefix already set.
    
-   **For village IDs at scale,** export or consult `map.sql` (updated daily at midnight server time) and filter the data.
