---
title: "Romans – Community Week Unit Stats"
description: "Romans – Community Week Unit Stats"
url: https://support.travian.com/en/articles/193-romans-community-week-unit-stats
collection: "Special Gameworld features"
updated: 2026-10-26
language: en
alternates: [es, it, de, fr, cs, pl, ar, pt, ru, tr]
---

# Romans – Community Week Unit Stats

Romans – Community Week Unit Stats

During Community Week, several Roman unit parameters are rebalanced based on community feedback. All changed values appear in **bold**, exactly as provided in the official Community Week data. This article lists every Roman unit with its full Community Week stats.

* * *

## **Legionnaire**

**Combat**

-   Attack: **50**
    
-   Infantry defense: **40**
    
-   Cavalry defense: **55**
    
-   Speed: **7**
    

**Costs**

-   Maximum resource collectable: 50
    
-   Wood: **100**
    
-   Clay: **80**
    
-   Iron: **130**
    
-   Crop: 30
    
-   Total resources needed: **340**
    
-   Crop consumption: 1
    

**Training**

-   Training time: 00:26:40
    
-   Requirements: Barracks 1
    

* * *

## **Praetorian**

**Combat**

-   Attack: 30
    
-   Infantry defense: 65
    
-   Cavalry defense: 35
    
-   Speed: **6**
    

**Costs**

-   Maximum resources collectable: 20
    
-   Wood: 100
    
-   Clay: **120**
    
-   Iron: **150**
    
-   Crop: **60**
    
-   Total resources needed: **430**
    
-   Crop consumption: 1
    

**Training**

-   Training time: 00:29:20
    
-   Requirements: Smithy 1, Academy 1
    

* * *

## **Imperian**

**Combat**

-   Attack: **75**
    
-   Infantry defense: 40
    
-   Cavalry defense: 25
    
-   Speed: 7
    

**Costs**

-   Maximum resources collectable: 50
    
-   Wood: 150
    
-   Clay: 160
    
-   Iron: 210
    
-   Crop: 80
    
-   Total resources needed: 600
    
-   Crop consumption: 80
    

**Training**

-   Training time: 00:32:00
    
-   Requirements: Smithy 1, Academy 5
    

* * *

## **Equites Legati**

**Combat**

-   Attack: 0
    
-   Infantry defense: 20
    
-   Cavalry defense: 10
    
-   Speed: 16
    

**Costs**

-   Maximum resources collectable: 0
    
-   Wood: 140
    
-   Clay: 160
    
-   Iron: 20
    
-   Crop: 40
    
-   Total resources needed: 360
    
-   Crop consumption: 2
    

**Training**

-   Training time: 00:22:40
    
-   Requirements: Stable 1, Academy 5
    

* * *

## **Equites Imperatoris**

**Combat**

-   Attack: **130**
    
-   Infantry defense: 65
    
-   Cavalry defense: 50
    
-   Speed: **15**
    

**Costs**

-   Maximum resources collectable: 100
    
-   Wood: **480**
    
-   Clay: **380**
    
-   Iron: **280**
    
-   Crop: **80**
    
-   Total resources needed: **1220**
    
-   Crop consumption: 3
    

**Training**

-   Training time: 00:44:00
    
-   Requirements: Stable 5, Academy 5
    

* * *

## **Equites Caesaris**

**Combat**

-   Attack: **195**
    
-   Infantry defense: 80
    
-   Cavalry defense: 105
    
-   Speed: 10
    

**Costs**

-   Maximum resources collectable: 70
    
-   Wood: 550
    
-   Clay: 640
    
-   Iron: 800
    
-   Crop: 180
    
-   Total resources needed: 2170
    
-   Crop consumption: 4
    

**Training**

-   Training time: 00:58:40
    
-   Requirements: Stable 10, Academy 15
    

* * *

## **Battering Ram**

**Combat**

-   Attack: 60
    
-   Infantry defense: 30
    
-   Cavalry defense: 75
    
-   Speed: 4
    

**Costs**

-   Maximum resources collectable: 0
    
-   Wood: 900
    
-   Clay: 360
    
-   Iron: 500
    
-   Crop: 70
    
-   Total resources needed: 1830
    
-   Crop consumption: 3
    

**Training**

-   Training time: 01:16:40
    
-   Requirements: Workshop 1, Academy 10
    

* * *

## **Fire Catapult**

**Combat**

-   Attack: 75
    
-   Infantry defense: 60
    
-   Cavalry defense: 10
    
-   Speed: 3
    

**Costs**

-   Maximum resources collectable: 0
    
-   Wood: 950
    
-   Clay: 1350
    
-   Iron: 600
    
-   Crop: 90
    
-   Total resources needed: 2990
    
-   Crop consumption: 6
    

**Training**

-   Training time: 02:30:00
    
-   Requirements: Workshop 10, Academy 15
    

* * *

## **Senator**

**Combat**

-   Attack: 50
    
-   Infantry defense: 40
    
-   Cavalry defense: 30
    
-   Speed: 4
    

**Costs**

-   Maximum resources collectable: 0
    
-   Wood: 30750
    
-   Clay: 27200
    
-   Iron: 45000
    
-   Crop: 2990
    
-   Total resources needed: 140450
    
-   Crop consumption: 5
    

**Training**

-   Training time: 25:11:40
    
-   Requirements: Rally Point 10, Academy 20
    

* * *

## **Settler**

**Combat**

-   Attack: —
    
-   Infantry defense: 80
    
-   Cavalry defense: 80
    
-   Speed: 5
    

**Costs**

-   Maximum resources collectable: 3000
    
-   Wood: 4600
    
-   Clay: 4200
    
-   Iron: 5800
    
-   Crop: 4400
    
-   Total resources needed: 19000
    
-   Crop consumption: 4400
    

**Training**

-   Training time: 07:28:20
    
-   Requirements: Palace 10 _or_ Residence 10
