---
title: "Special Servers - Keep Tribe on Conquest"
description: "Special Servers - Keep Tribe on Conquest"
url: https://support.travian.com/en/articles/29-special-servers-keep-tribe-on-conquest
collection: "Gameworlds and specials"
updated: 2026-10-27
language: en
alternates: [it, de, ar, cs, fr, tr, es, pl, pt, ru]
---

# Special Servers - Keep Tribe on Conquest

Special Servers - Keep Tribe on Conquest

On gameworlds with **Keep Tribe on Conquest** enabled, conquering villages works differently than on regular servers.

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## **Conquering a Village from Another Player**

If you conquer a village from an avatar of another tribe, the **village keeps its original tribe**.  
Your avatar always remains the tribe you selected during registration.

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## **Conquering a Natar Village**

If you conquer a Natar village, the village becomes part of the **tribe of the chief’s village**.

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## **Settling a New Village**

When settling a new village, the new village will always **match the tribe of the settlers’ village**.

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## **Hero Ability**

Your hero’s tribe-specific abilities **never change**.  
They always remain based on the **tribe you chose at registration**, even if you control villages from different tribes.

-   [Hero Overview Article](https://support.travian.com/articles/45)
    
-   [Hero Items Article](https://support.travian.com/articles/89)
    

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## **Teuton Brewery**

A brewery party started in a **Teuton capital** affects **all villages and troops on the avatar**, regardless of their tribe.

-   [Brewery Article](https://support.travian.com/articles/76)
