You can trigger common actions by opening special URLs in your browser. Replace the placeholder with your gameworld before using any link:
Your base: https://XXXXXXX.travian.com/
(e.g., Europe 30 might be https://ts30.x3.europe.travian.com/)
Open a tile by coordinateshttps://XXXXXXX.travian.com/position_details.php?x=100&y=-10
Opens the map tile overview for (100|-10).
Open Marketplace with coords prefilledhttps://XXXXXXX.travian.com/build.php?gid=17&x=100&y=-10&t=5
Loads Marketplace with (100|-10) set.
Open “Send troops” with coordshttps://XXXXXXX.travian.com/build.php?id=39&tt=2&x=100&y=-10
Opens the Send Troops window to (100|-10); default movement = Reinforcement.
Open with exact troops + movement type
https://XXXXXXX.travian.com/build.php?id=39&tt=2&x=100&y=-10 &troop[t1]=19&troop[t8]=1 &c=3&gid=16&eventType=3
Add/adjust units with &troop[tn]=amount
t1..t6 = tribe units, t7 = rams, t8 = catapults, t9 = settlers, t10 = chiefs, t11 = hero
Choose movement with eventType:
2 Reinforcement, 3 Attack, 4 Raid
Example payload: troop[t1]=20000&troop[t6]=5000&troop[t7]=2000&troop[t8]=700&troop[t11]=1.
Redeploy hero to coords
https://XXXXXXX.travian.com/build.php?id=39&tt=2&x=-100&y=-10 &troop[t11]=1&c=3&gid=16&eventType=2&redeployHero=1
Useful if you frequently move your hero.
https://XXXXXXX.travian.com/build.php? gid=17&t=3
&did_dest=30958
&r1=11&r2=22&r3=33&r4=44
&trade_route_mode=deliver
&hour=10&minute=16
&repeat=1&every=1
&action=traderoute
What each part means:
did_dest – target village ID (find it from your village list or via map.sql)
r1..r4 – resources to send (lumber, clay, iron, crop)
trade_route_mode=deliver (arrive at a set time) or send
hour / minute – delivery time (use 3 not 03, 0 not 00)
repeat – number of times (1–3)
every – frequency in hours (1, 2, 3, 4, 6, 8, 12, 24)
Example above creates 24 routes (every 1 hour) that deliver 11/22/33/44 at 10:16 server time. (Gold Club required.)
Always double-check coordinates and movement type before confirming.
Keep a personal note of your most-used links with your gameworld prefix already set.
For village IDs at scale, export or consult map.sql (updated daily at midnight server time) and filter the data.