In-game links you might not know about

Did you know that certain game actions can be set in the game via special links?

Today we’ll make a small recap of the links that are not explicitly visible in the game, but you might find handy.

Important note: In order to use it on your gameworld, you’ll need to replace first part (XXXXXXX): https://XXXXXXX .travian.com/ with your gameworld link.

For example, if you play on Europe 30, your links should start with https://ts30.x3.europe.travian.com/


Position details

https://XXXXXXX .travian.com/position_details.php?x=100&y=-10

Action: Opens tile overview with inserted coordinates (100|-10) in this example.


Marketplace

https://XXXXXXX .travian.com/build.php?gid=17&x=100&y=-10&t=5

Action: Opens marketplace with inserted coordinates (100|-10)


Send troops

https://XXXXXXX .travian.com/build.php?id=39&tt=2&x=100&y=-10

Action: Opens “send troops” window  with inserted coordinates (100|-10). This link doesn’t contain pre-selected troops in there and opens with a default troop movement type (Reinforcement)


Send exact troops

https://XXXXXXX .travian.com/build.php?id=39&tt=2&x=100&y=-10&troop[t1]=19&troop[t8]=1&c=3&gid=16&eventType=3

Action: Opens rally point -> Send troops window with inserted coordinates (100|-10), pre-selected movement type (Attack: Normal) and troops: 19x tier 1 [t1] units and 1x catapult [t8]).

The troop tiers, numbers etc can be adjusted to whatever you need by adding/replacing needed troop tiers and values in this part: &troop[t1]=19&troop[t8]=1

  • [t1] – first (base) unit of any tribe. i.e Clubswinger, Phalanx, Legionnaire etc
  • [t2] – second unit
  • [t3] – third etc
  • [t7] – rams
  • [t8] – catapults
  • [t9] – settlers
  • [t10] – chiefs
  • [t11] – hero

For example, if you want to send 20000 clubswingers, 5000 Teutonic Knights, 2000 rams, 700 catapults and a hero, this part of the link will look like this:

troop[t1]=20000&troop[t6]=5000&troop[t7]=2000&troop[t8]=700&troop[t11]=1

The type of movement is adjusted in eventType part

  • eventType=2 – Reinforcement
  • eventType=3 – Attack
  • eventType=4 – Raid


Redeploy hero

https://XXXXXXX .travian.com/build.php?id=39&tt=2&x=-100&y=-10&troop[t11]=1&c=3&gid=16&eventType=2&redeployHero=1

Action: The link allows to redeploy hero to the needed coordinates. Some players add this to their link list when they often move hero between the villages.


Gold club feature ~ Trade route

https://XXXXXXX .travian.com/build.php?gid=17&t=3&did_dest=30958&r1=11&r2=22&r3=33&r4=44&trade_route_mode=deliver&hour=10&minute=16&repeat=1&every=1&action=traderoute

Action: Allows to fill trade routes (only for gold club users) with one link. The link contains target village, pre-selected resources, delivery settings

Link variables:

  • did_dest – village ID (you can find it by selecting a village in your village list or in map.sql file)
  • r1-lumber, r2-clay, r3-iron, r4-crop
  • trade_route_mode=deliver – sets trade route mode on deliver at (time). Another option is =send
  • hour=10&minute=16 Sets time when trade route should deliver resources (you need to use 3, but not 03, 0 and not 00 etc. here for hours and minutes).
  • &repeat=1 Repeats trade route 1 (2, 3) times
  • &every=1 Sets trade routes that start every 1 (2, 3, 4, 6, 8, 12, 24) hours

In this example it will set trade route that arrives at 10:16 server time, with 11 lumber, 22 clay, 33 iron and 44 crop. Trade route will be set to repeat every 1 hour  (meaning, it’ll create 24 trade routes in total), and will deliver resources once per route.