Alliances are a key part of Travian: Legends, allowing players to cooperate, share defense and offense strategies, and work toward world domination together. You can join, create, or leave an alliance directly through your Embassy.
Joining an Alliance
You can view nearby alliances through your Embassy (level 1).
Open the Find Alliance tab.
Browse the list of alliances in your area.
Click an alliance name to view its leaders and profile.
Contact one of the leaders by message to request an invitation.
Once invited, you’ll receive a message from the Ambassador, as shown below.
Example: Alliance Invitation MessageTo join, simply open your Embassy and accept the invitation.
If you do not yet have an Embassy, build one first to accept the invite.
Creating an Alliance
To create your own alliance:
Build your Embassy to level 3.
Inside the Embassy, select “Found Alliance.”
Enter your desired Tag (short name) and Full Name, then click Save.
Example: Creating a New Alliance
Sending Alliance Invites
Only players with the proper rights (typically the founder) can invite others to join.
If the founder grants you permission, you’ll also be able to send invitations.
To invite a player:
Enter their exact player name in the “Name” field.
Click OK to send the invitation.
A confirmation message will appear:
“An invitation has been sent to [player].”
The pending invitation will then show up in your Invitations list.
When the player accepts, they will automatically join the alliance.
Example: Sending an Invitation
Leaving an Alliance
You can leave an alliance any time, but not within the first 24 hours after joining.
During this initial period, you also cannot be kicked by alliance leaders.
After 24 hours:
Open your Alliance page.
Go to the Options tab.
Click “Quit Alliance.”
Once confirmed, you will immediately leave the alliance.
Example: Alliance Options Menu
Summary
Action | Requirement | Steps |
---|---|---|
Join an Alliance | Embassy level 1 + Invitation | Accept via Embassy → Invitations |
Create an Alliance | Embassy level 3 | Embassy → Found Alliance |
Invite Players | Founder rights or granted permission | Enter name → Send → Await acceptance |
Leave an Alliance | After 24 hours in alliance | Alliance → Options → Quit Alliance |
Tips
Always ensure your Embassy level meets the requirement for joining or creating.
If you plan to lead an alliance, pick a short, recognizable Tag and a clear alliance name.
If you leave your alliance, you’ll immediately lose access to confederacy benefits, bonuses, and reinforcements shared through it.