In Travian: Legends, you can use Gold to unlock premium features that improve convenience and efficiency. Some features last for a limited time, while others remain active for the entire server.
Travian Plus
Travian Plus provides helpful tools and interface improvements.
It is active for a set number of days and can be renewed anytime using Gold.
Main Plus Features:
Waiting loop – Queue multiple building and research tasks.
Full-screen map – View a wider area of your surroundings.
Map highlights – Your own villages, alliance and federation members, and enemy villages are automatically marked.
Incoming and outgoing troop movements – View all troop activity directly on the map.
Central Village Overview – Manage key aspects of your village in one place.
User-defined links – Create shortcuts to your preferred game pages.
Attack warnings – Get notified of incoming attacks in your village list.
Quick access buttons – Instantly open the market, barracks, stable, and workshop.
Merchant run twice – Each merchant can complete two trips per order.
Research queue for smithy – Queue multiple troop upgrades.
Gold Features
These Gold features are available at any time and do not require a Plus or Gold Club membership.
Available Options:
Production bonus – Boost your resource production.
Instant finish – Complete construction or research instantly.
NPC Merchant – Instantly exchange resources within your village.
Exchange of Gold and Silver – Convert Gold into Silver or vice versa.
Master Builder – Queue constructions even when resources are missing.
Gold Club
The Gold Club costs 200 Gold and remains active for the entire duration of a game world.
Once unlocked, its features can be used freely without limits.
Note: Gold spent on the Gold Club is non-refundable, even after account deletion or server end.
Gold Club Features:
Archive IGMs and reports – Keep your messages and reports organized.
Crop finder – Locate high-crop fields easily.
Farm list – Send multiple raids efficiently.
Evacuate troops before attack – Protect troops by sending them away before a hit.
Merchants run three times – Each merchant can complete up to three trips.
Trade route – Automate regular resource deliveries.