Your hero’s health (HP) is important for survival. They lose health during adventures, in battles, when there is not enough crop to feed them, or when they accumulate too much damage. You can view your hero’s current health in the hero overview (top left) and on the hero attributes page.

Losing Health
Adventures
Your hero always loses health when completing adventures. The amount depends on:
The hero’s Fighting Strength
The difficulty of the adventure
How many adventures the hero has completed before
Adventures become harder over time, and without increasing Fighting Strength, your hero will begin losing larger amounts of health per adventure.
Combat
Your hero also loses health in battles. The loss depends on the total strength of both attacking and defending sides. While battle reports do not show hero health loss directly, you can estimate it by looking at the percentage of friendly troops killed.
Additional notes:
If a hero loses 90% or more health in a single battle, they die.
A hero may take damage even when attacking a village with no defending troops.
A hero always fights at full strength, regardless of their current HP. Low HP only increases the risk of dying.
If the hero’s home village is destroyed or conquered, the hero dies.
Healing Your Hero
There are three ways to restore hero health:
1. Regeneration
Default regeneration is 10% health per day.
Regeneration can be increased with specific hero health items (helmets, armor, etc.).
2. Ointments
Instantly restore health when used.
Found as adventure rewards or purchased via auctions.
Use them from the hero inventory.
Each Ointment heals 1%.
3. Level Up
When a hero levels up, they are fully healed.
If the hero dies and levels up at the same time, they are not revived by the level up.
Reviving Your Hero
If your hero dies, there are two revival options:
1. Revive with Resources
You can revive the hero from the hero attributes page.
The cost and time depend on the hero’s tribe and level.
2. Use a Bucket
A Bucket instantly revives the hero.
Buckets are adventure rewards or auction items.
Can only be used once every 24 hours, but you can own any number of buckets.
Revival Time Formula
Below Level 99
Revival time is calculated as:
revival time = Minimum(level + 1, 24) / round (speedfactor / 3 + 1)
Result is measured in hours.
Maximum revival time is 24 hours.
Level 99 and Above
Higher levels reduce revival time further:
revival time = 24 hours × (99 / (99 + (hero level – 99) × 5))
Example:
At level 100 → approximately 22.8 hours.


