Infantry and Cavalry Units comparison table


Which parameters are used in the table


  • Attack Power: The offensive strength of unit fully upgraded in Smithy.
  • Infantry Defense: The unit’s ability (unit upgrade lvl 20) to defend against infantry attacks.
  • Cavalry Defense: The unit’s ability (unit upgrade lvl 20) to defend against cavalry attacks.
  • Training time: Given for the fully upgraded building.
  • Trained per 24h: The number of units that can be trained in 24 hours at x1 speed, with level 20 barracks and stables, in crop consumption. For Romans the calculation also includes a level 20 Horse Drinking Trough (HDT). Alliance bonuses, helmets and artifacts are not taken into account.
  • Total Costs in 24h: The total resources required to train these units non-stop for 24 hours in fully upgraded barracks or stable.
  • Attack, Defense against Infantry and Defense Against Cavalry Points in 24h: This includes Attack, Infantry Defense or Cavalry Defense, assuming full smithy upgrades and continuous training at full-level barracks or stables (plus HDT for Romans), without any other bonuses.
  • Legionnaire (new) The new parameters of legionnaire that is currently present in Northern Legends scenario.


Disclaimer: The calculations were based on on third party calculator and therefore might slightly differ from the ingame simulators.


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