What Is the Best Hammer for My Tribe?

Choosing the right offensive army (“hammer”) in Travian: Legends depends heavily on your tribe, your plans, and your account’s economy. There is no single “best” hammer—each combination has advantages. This guide helps you understand the factors that influence your choice and gives an overview of commonly used hammer setups for each tribe.


How Players Usually Choose Their Hammer

When deciding which offensive army to build, players typically focus on one of three goals:

1. The Cheapest and Fastest Training Option

If you want to train your army continuously and frequently use it, focus on Combined Attack and Costs per Hour. These hammers are easier to rebuild and maintain.

2. The Most Crop-Efficient Hammer

If feeding your army long-term is your priority—especially in the late game or while stationed far from home—pay attention to crop consumption. Lower crop usage means easier upkeep.

3. Hammers With Additional Advantages

Some players prefer options that offer more flexibility, such as:

  • Good defensive stats (hybrid-style hammers)

  • Cheap and fast cavalry for oasis farming

  • Specialty roles depending on playstyle

Examples:

  • Mercenary + Marksman, Khopesh Warrior + Resheph Chariots, or Swordsmen + Haeduans offer strong defensive power and can double as hybrid forces.

  • Swordsmen + Theutates Thunder, Imperians + Equites Imperatoris, or Steppe Rider–based Hun armies are popular for heavy oasis farming due to fast and cheap cavalry.

Your final choice should reflect:

  • How often you plan to use the hammer

  • How quickly you can rebuild losses

  • How strong your economy is

  • Whether you want to use your hammer in both offense and defense

  • Your tribe’s strengths and weaknesses


How the Hammer Comparison Works

The hammer combinations below are calculated as follows:

  • Training time: 1 month on a ×1 server (scaled to ~⅛ of server length on other speeds)

  • Buildings: Barracks 20, Stables 20, Workshop 20

  • No Great Barracks or Great Stables

  • No additional bonuses or upgrades

  • Rams/Catapults ratio: 55% rams / 45% catapults

  • Based on the definition of an Operational (Working) Hammer—used daily for clearing, conquering, and alliance operations

This makes all tribes comparable on equal footing.
(Roman numbers assume a level 20 Horse Drinking Trough.)


Recommended Hammer Combinations by Tribe

Below is a simplified summary of the listed hammer options. Values include infantry attack, cavalry attack, total attack, cost per hour, and crop consumption.


Teutons

Option 1: Clubswingers + Teutonic Knights

  • Very high total attack

  • Cheaper to train large numbers of infantry

  • Crop consumption on the higher side

  • Great for aggressive daily use

Option 2: Axemen + Teutonic Knights

  • Higher infantry attack than Clubs

  • Slightly more expensive

  • More balanced crop use


Gauls

Option 1: Swordsmen + Theutates Thunders

  • Balanced infantry + fast cavalry

  • Cheaper upkeep than Haeduans

  • Strong for operational hammers

Option 2: Swordsmen + Haeduans

  • Higher cavalry attack

  • Expensive but well-rounded

  • Strong defensively as well


Romans

Option 1: Imperians + Equites Caesaris

  • High cavalry attack

  • Good for strong mid/late-game use

  • Crop consumption moderate-high

Option 2: Imperians + Equites Imperatoris

  • Faster training and cheaper cavalry

  • Slightly lower total attack

  • Popular for more active players

Option 3: Legionnaires + Equites Imperatoris

  • Very cost-efficient

  • Lower infantry attack but excellent balance


Huns

Huns have several top-tier hammer options:

Mercenaries + Steppe Riders

  • Fast and versatile

  • Cheaper cavalry

  • High combined attack

Mercenaries + Marksmen

  • Very strong infantry component

  • Good mix of attack and cost efficiency

Mercenaries + Marauders

  • Extremely high cavalry attack

  • More expensive and higher crop use

Bowmen Variants

  • Bowmen + Steppe Riders

  • Bowmen + Marauders
    Both are strong alternatives with different strengths depending on resource production.


Egyptians

Khopesh Warriors + Resheph Chariots

  • Very balanced attack

  • Good crop efficiency

  • Allows partial defensive flexibility

Slave Militia Variant

  • Much cheaper infantry

  • Lower total attack but far lower cost

  • High crop consumption due to large army size


Spartans

Twinsteel Therions + Corinthian Crushers

  • High combined attack

  • Good crop efficiency

  • Solid all-round option

Hoplites + Corinthian Crushers

  • Cheaper variant

  • Lower infantry attack but very workable


Vikings

Thralls + Valkyrie’s Blessing

  • Very high infantry attack output

  • Strong overall total attack

  • Good cost-performance mix

Berserkers + Valkyrie’s Blessing

  • Lower infantry numbers but stronger per unit

  • Consider “Damage on Death” effect in battles with surviving defenders


Final Thoughts

The best hammer for your tribe depends on:

  • Your playstyle (aggressive, hybrid, farming-heavy, WW-focused)

  • Your account's economic strength

  • How often you plan to use and rebuild your hammer

  • Crop production and long-term sustain

  • Alliance needs

No hammer is universally perfect. Use these combinations as a reference and choose what fits your gameworld situation and your personal strategy.