During Community Week, several Roman unit parameters are rebalanced based on community feedback. All changed values appear in bold, exactly as provided in the official Community Week data. This article lists every Roman unit with its full Community Week stats.
Legionnaire
Combat
Attack: 50
Infantry defense: 40
Cavalry defense: 55
Speed: 7
Costs
Maximum resource collectable: 50
Wood: 100
Clay: 80
Iron: 130
Crop: 30
Total resources needed: 340
Crop consumption: 1
Training
Training time: 00:26:40
Requirements: Barracks 1
Praetorian
Combat
Attack: 30
Infantry defense: 65
Cavalry defense: 35
Speed: 6
Costs
Maximum resources collectable: 20
Wood: 100
Clay: 120
Iron: 150
Crop: 60
Total resources needed: 430
Crop consumption: 1
Training
Training time: 00:29:20
Requirements: Smithy 1, Academy 1
Imperian
Combat
Attack: 75
Infantry defense: 40
Cavalry defense: 25
Speed: 7
Costs
Maximum resources collectable: 50
Wood: 150
Clay: 160
Iron: 210
Crop: 80
Total resources needed: 600
Crop consumption: 80
Training
Training time: 00:32:00
Requirements: Smithy 1, Academy 5
Equites Legati
Combat
Attack: 0
Infantry defense: 20
Cavalry defense: 10
Speed: 16
Costs
Maximum resources collectable: 0
Wood: 140
Clay: 160
Iron: 20
Crop: 40
Total resources needed: 360
Crop consumption: 2
Training
Training time: 00:22:40
Requirements: Stable 1, Academy 5
Equites Imperatoris
Combat
Attack: 130
Infantry defense: 65
Cavalry defense: 50
Speed: 15
Costs
Maximum resources collectable: 100
Wood: 480
Clay: 380
Iron: 280
Crop: 80
Total resources needed: 1220
Crop consumption: 3
Training
Training time: 00:44:00
Requirements: Stable 5, Academy 5
Equites Caesaris
Combat
Attack: 195
Infantry defense: 80
Cavalry defense: 105
Speed: 10
Costs
Maximum resources collectable: 70
Wood: 550
Clay: 640
Iron: 800
Crop: 180
Total resources needed: 2170
Crop consumption: 4
Training
Training time: 00:58:40
Requirements: Stable 10, Academy 15
Battering Ram
Combat
Attack: 60
Infantry defense: 30
Cavalry defense: 75
Speed: 4
Costs
Maximum resources collectable: 0
Wood: 900
Clay: 360
Iron: 500
Crop: 70
Total resources needed: 1830
Crop consumption: 3
Training
Training time: 01:16:40
Requirements: Workshop 1, Academy 10
Fire Catapult
Combat
Attack: 75
Infantry defense: 60
Cavalry defense: 10
Speed: 3
Costs
Maximum resources collectable: 0
Wood: 950
Clay: 1350
Iron: 600
Crop: 90
Total resources needed: 2990
Crop consumption: 6
Training
Training time: 02:30:00
Requirements: Workshop 10, Academy 15
Senator
Combat
Attack: 50
Infantry defense: 40
Cavalry defense: 30
Speed: 4
Costs
Maximum resources collectable: 0
Wood: 30750
Clay: 27200
Iron: 45000
Crop: 2990
Total resources needed: 140450
Crop consumption: 5
Training
Training time: 25:11:40
Requirements: Rally Point 10, Academy 20
Settler
Combat
Attack: —
Infantry defense: 80
Cavalry defense: 80
Speed: 5
Costs
Maximum resources collectable: 3000
Wood: 4600
Clay: 4200
Iron: 5800
Crop: 4400
Total resources needed: 19000
Crop consumption: 4400
Training
Training time: 07:28:20
Requirements: Palace 10 or Residence 10