Trade Routes are a Gold Club feature that let your merchants automatically transport resources between your villages at scheduled times.
Once you have more than one village, you can access and configure trade routes through the Marketplace.
How to Create a Trade Route
Go to your Marketplace.
Click “Create a new trade route.”
Fill in the details shown on the setup screen.
Here’s what each field means:
Target village:
The destination for the resources.
You can only send resources using trade routes to your own villages, Wonder of the World villages, or artifact villages within your alliance or confederacy.Resources:
Choose how much wood, clay, iron, and crop to send.Send at / Deliver at:
Decide whether to set the departure time (when merchants leave) or the arrival time (when resources should arrive).
This allows for precise delivery timing, independent of distance.Deliveries:
How many times you want the merchant to make the trip.Repeat:
Choose how often the route should repeat automatically (e.g., every 4 hours, 12 hours, or 24 hours).
How Duplication Works
When you create a trade route and set it to repeat, the game will automatically schedule duplicates based on your selected interval.
Example:
If you set a route to start at 04:00, select 2 deliveries, and choose “Repeat every 4 hours,”
the system will create routes at 04:00, 08:00, 12:00, 16:00, 20:00, and 00:00.
You can adjust existing trade routes anytime by clicking “Edit.”
Managing Your Trade Routes
Once your routes are set up, you can view and manage them from the “Management” tab in the Marketplace.
You’ll see:
The start and delivery times of each route.
The amount of resources per trip.
The merchants used and the remaining time for the next delivery.
A “3x1” notation, meaning:
“3” = number of deliveries.
“1” = number of merchants used.
You can also:
Edit a route.
Delete a route (red ❌).
Enable or disable specific trade routes using the checkbox in the last column.