Armour items strengthen your hero by improving fighting strength, health regeneration, or travel speed.
These items are divided into three categories: Helmets, Body Armour, and Boots.
Each item type has three tiers — higher tiers provide stronger effects.
Helmets
Helmets grant various bonuses to your hero, including faster training, experience gain, health regeneration, and Culture Point (CP) production.
| Item | Effect |
|---|---|
| Helmet of Awareness (Tier 1) | +15% more hero experience |
| Helmet of Enlightenment (Tier 2) | +20% more hero experience |
| Helmet of Wisdom (Tier 3) | +25% more hero experience |
| Helmet of Regeneration (Tier 1) | +10 HP regeneration per day |
| Helmet of Health (Tier 2) | +15 HP regeneration per day |
| Helmet of Healing (Tier 3) | +20 HP regeneration per day |
| Helmet of the Gladiator (Tier 1) | +100 CP/day (1x servers) • +50 CP/day (3x servers) |
| Helmet of the Tribune (Tier 2) | +400 CP/day (1x servers) • +200 CP/day (3x servers) |
| Helmet of the Consul (Tier 3) | +1600 CP/day (1x servers) • +800 CP/day (3x servers) |
| Helmet of the Mercenary (Tier 1) | +10% faster infantry training |
| Helmet of the Warrior (Tier 2) | +15% faster infantry training |
| Helmet of the Archon (Tier 3) | +20% faster infantry training |
| Helmet of the Horseman (Tier 1) | +10% faster cavalry training |
| Helmet of the Cavalry (Tier 2) | +15% faster cavalry training |
| Helmet of the Heavy Cavalry (Tier 3) | +20% faster cavalry training |
Tip: Helmets with CP bonuses are most useful for players expanding early, while training-speed helmets benefit those producing troops constantly.
Body Armour
Body armour provides damage reduction, health regeneration, or fighting strength.
Different armour types suit different playstyles — regeneration for survival, strength for fighting, or defense reduction for longer-lasting heroes.
| Item | Effect |
|---|---|
| Armour of Regeneration (Tier 1) | +20 HP regeneration per day |
| Armour of Health (Tier 2) | +30 HP regeneration per day |
| Armour of Healing (Tier 3) | +40 HP regeneration per day |
| Light Scale Armour (Tier 1) | –4 damage per hit, +10 HP regen/day |
| Scale Armour (Tier 2) | –6 damage per hit, +15 HP regen/day |
| Heavy Scale Armour (Tier 3) | –8 damage per hit, +20 HP regen/day |
| Light Breast-plate (Tier 1) | +250 fighting strength |
| Breastplate (Tier 2) | +1000 fighting strength |
| Heavy Breastplate (Tier 3) | +4000 fighting strength |
| Light Segmented Armour (Tier 1) | –3 damage per hit, +125 fighting strength |
| Segmented Armour (Tier 2) | –4 damage per hit, +500 fighting strength |
| Heavy Segmented Armour (Tier 3) | –5 damage per hit, +2000 fighting strength |
Tip: For combat-heavy heroes, Breastplates and Segmented Armours are ideal. For defensive or healing-oriented play, Regeneration or Scale Armour works better.
Boots
Boots can either increase movement speed or improve hero health regeneration.
Speed-based boots only affect distances beyond 20 fields, helping armies move faster over long distances.
| Item | Effect |
|---|---|
| Boots of Regeneration (Tier 1) | +10 HP regeneration per day |
| Boots of Health (Tier 2) | +15 HP regeneration per day |
| Boots of Healing (Tier 3) | +20 HP regeneration per day |
| Boots of the Mercenary (Tier 1) | +25% troop speed (beyond 20 fields) |
| Boots of the Warrior (Tier 2) | +50% troop speed (beyond 20 fields) |
| Boots of the Archon (Tier 3) | +75% troop speed (beyond 20 fields) |
| Small Spurs (Tier 1) | +3 fields/hour (1x servers) • +6 fields/hour (3x servers) |
| Spurs (Tier 2) | +4 fields/hour (1x servers) • +8 fields/hour (3x servers) |
| Great Spurs (Tier 3) | +5 fields/hour (1x servers) • +10 fields/hour (3x servers) |
Tip: Spurs are ideal for solo hero travel, while Boots of the Archon are excellent for fast-moving attack or defense waves.
Summary of Armour Effects
| Category | Primary Benefit |
|---|---|
| Helmets | Training speed, experience, or CP generation |
| Armour | Fighting strength, damage reduction, or regeneration |
| Boots | Movement speed or HP regeneration |
Tips
Combine Helmet of Wisdom + Armour of Healing for fast hero progression and survivability.
Speed boots are best used for raiding, reinforcing, or multi-village coordination.
Choose regeneration-focused gear for heroes who defend frequently.