Travian: Legends is available in multiple flavours. While the core game mechanics are similar, the differences add up to a completely distinct gameplay experience.
Regions
Gameworlds are grouped into 5 regions:
- International
- America
- Arabics
- Asia
- Europe
However, there are no geographical limits, anyone can play in any region they want. Each region has gameworlds of various speed and versions.
All gameworlds in all regions support all available languages.
Speed
Gameworld’s speed affects most of the game features and dramatically alters how the game is played. Currently there are gameworlds with speed ranging from the standard x1 up till the mind-blowingly fast x10 speed.
In general the higher the speed, the faster everything is happening. However, it doesn't affect all game features equally.
Speed: | X1 | X2 | X3 | X5 | X10 |
---|---|---|---|---|---|
Troops training time: | Normal | /2 | /3 | /5 | /10 |
Construction time: | Normal | /2 | /3 | /5 | /10 |
Troops speed: | Normal | *2 | *2 | *2 | *4 |
Resource production: | Normal | *2 | *3 | *5 | *10 |
Beginner’s Protection duration: | 5 days + optional 3 days | 3 + 3 | 3 + 3 | 2 + 2 | 1 + 1 |
Travian Plus duration: | 7 days | 3 days | 3 days | 3 days | 3 days |
Resource bonus duration: | 7 days | 3 days | 3 days | 3 days | 3 days |
Speed: | X1 | X2 | X3 | X5 | X10 |
---|---|---|---|---|---|
Registration closes after: | 70 days | 35 days | 28 days | 15 days | 7 days |
Artefacts introduction: | 90th day | 45th day | 30th day | 18th day | 9th day |
Construction plans introduction: | 180th day | 90th day | 60th day | 36th day | 18th day |
Natar WW* finishes after: | 250 days | 160 days | 95 days | 71 days | 35.5 days |
Annual Special duration: | 180 days | 120 days | 80 days | 50 days |
*Natars always start building their Wonder of the World when the construction plans appear.
Speed: | X1 | X2 | X3 | X5 | X10 |
---|---|---|---|---|---|
Starting Culture Points: | 500 | 250 | 167 | 100 | 50 |
Townhall celebration time: | Normal | Normal | /2 | /2 | /4 |
Townhall small celebration limit: | 500 CP | 500 CP | 250 CP | 250 CP | 125 CP |
Townhall large celebration limit: | 2000 CP | 2000 CP | 1000 CP | 1000 CP | 500 CP |
Requirement for the 2nd village: | 2000 CP | 800 CP | 500 CP | 300 CP | 200 CP |
Artwork CP production: | *1 | *2/3 | *1/2 | *1/3 | *~1/6 |
Artwork limit: | 2000 CP | 1300 CP | 1000 CP | 700 CP | 400 CP |
Artwork usage cooldown: | 24 hours | 24 hours | 12 hours | 12 hours | 6 hours |
Speed: | X1 | X2 | X3 | X5 | X10 |
---|---|---|---|---|---|
Item tier 2 appear after: | 70 days | 35 days | 23.3 days | 14 days | 7 days |
Item tier 3 appears after: | 140 days | 70 days | 46.6 days | 28 days | 14 days |
Auction duration: | ~24 hours | ~12 hours | ~8 hours | ~4 hours | ~2 hours |
Speed: | X1 | X2 | X3 | X5 | X10 |
---|---|---|---|---|---|
Available vacation days: | 15 days | 8 days | 5 days | 3 days | 2 days |
Upgrading to city cooldown: | 24 hours | 24 hours | 12 hours | 12 hours | 6 hours |
Delay of Natar attacks in gray area: | 24 hours | 12 hours | 8 hours | 4:48 | 2:24 |
Game scenarios
The game is available in multiple variants that differ in features. They are usually available in multiple speeds too.
Regular
The classic experience of Travian: Legends. The game is played on randomized map. At some point during the game round artefacts are released and must be conquered by players for extra bonuses. The end game begins when the construction plans appear. They allow players to build great Wonders of the World. The player who manages to build level 100 of that building, becomes the winner, together with his alliance and confederacy.
Annual Special
Every year in September there is a completely new and unique special version of Travian. The exact features change from year to year. What they have in common is a map of ancient Europe and completely changed winning mechanic. There are no individual artefacts nor Wonder of the World. The artefacts effects can still be gained by controlling regions, which also provide Victory Points. The game ends on a set date, and the winner alliance is based on the accumulated victory points.
Annual Special versions are where our Game Design first introduce various new features. Sometimes (but not always) they are later introduced on the regular gameworlds as well, like Hospital.
Glory of Sparta - Game Mechanics
New Year Special
To celebrate New Year, we start a set of special gameworlds in January. They usually mix some features available on other gameworlds in the past, in a new, unique way.
Travian Tournament
The most veteran players compete with each other in the prestigious Travian Tournament, to win great prizes. The Tournament consists of 2 phases. First there are qualifications with a few gameworlds, where players compete for a chance to play in the grand Finals.
Tournament section on the mainpage
Tournament website with Hall of Fame
Number of tribes
The amount of tribes available in game depends on the gameworld too.
- 5 tribes (Romans, Teutons, Gauls, Huns, Egyptians). International gameworlds usually offer the 5 tribes.
- 3 tribes (Romans, Teutons, Gauls). The classic option, available on most gameworlds of the remaining 4 regions.
The Tribes and their advantages