Hospital and Asclepeion

The Hospital allows you to treat wounded troops so they can rejoin your army. This helps you recover faster after major battles. Healing troops is not cheaper than training new ones — the resource cost is the same — but healing takes half the time of normal training.


Wounded Troops

When a village has a Hospital, 40% of its losses in any battle return as wounded troops. This applies when:

  • Attacking

  • Defending

  • Reinforcing another village

Important details:

  • Bandages do not affect how many troops become wounded.

    • Example: If 100 troops die and your hero uses 33 bandages, 33 are saved, and 40 return as wounded.

  • Siege engines, settlers, administrators, and heroes cannot become wounded.

  • Troops that die while escaping from traps do not become wounded.

  • Only units from villages that had a Hospital at the time of the battle can become wounded.

  • Wounded troops cannot fight and do not consume crop.


Healing Troops

The Hospital has its own healing queue, similar to the Barracks or Stable.

  • Healing costs the same resources as training the unit.

  • Both infantry and cavalry use the same queue.

  • Healing speed is not affected by:

    • Artefacts

    • Alliance Bonuses

    • Hero items

    • Roman Horse Drinking Trough

  • Healing time depends on the Hospital level.

  • The Hospital heals units twice as fast as training in Barracks or Stable of the same level.

Example

  • Barracks level 20 trains an Ash Warden in 80 seconds.

  • Hospital level 20 heals a wounded Ash Warden in 40 seconds.


Wounded Decay

Wounded units that are not being healed die gradually at a rate of 10% per day.
As soon as a wounded unit enters the healing queue, it stops decaying.


Hospital Destruction and Conquest

  • If the Hospital is destroyed, the healing queue continues normally.

  • Wounded troops continue decaying at the usual 10% per day.

  • If the Hospital is destroyed during a battle, wounded troops from that battle are still generated but remain inaccessible until the Hospital is rebuilt.

  • If the village is conquered, all troops—including wounded—are wiped out.


Asclepeion (Spartan Only)

The Asclepeion replaces the Hospital in Spartan villages.

It works the same as the Hospital with key differences:

  • 60% of battle losses return as wounded (instead of 40%).

  • Easier to build due to lower building requirements.

  • Produces more Culture Points than a Hospital.


In the tables below you can find the construction costs and time, as well the duration of healing for each level of the Hospital and Asclepeion.