Vikings in Travian: Legends

The Vikings are fierce warriors, explorers, and conquerors — bringing their own unique structures, hero abilities, and unit traits to Travian: Northern Legends. This guide covers everything you need to know about their special abilities, buildings, hero features, and army composition.


Viking Special Abilities and Buildings

Viking Harbor

The Viking Harbor serves as the heart of their expansion — enabling faster and more efficient raids across the seas.

  • Viking ships travel 24 fields per hour through deep water (on x1 worlds), faster than the 18 fields per hour of other tribes.

  • This speed bonus applies to raids only (not attacks or reinforcements).

  • Construction costs and other details are identical to regular harbors.


The Barricade

The Barricade is the Vikings’ defensive wall — solid but not their strongest feature, as Vikings prefer attacking.

  • Base defense: 6 points per level

  • Durability: 3

  • Defensive bonus: +1.5% per level

  • Building cost: 110 Wood, 170 Clay, 70 Iron, 50 Crop

Even though the Vikings are primarily offensive, a few Barricade levels can provide valuable defense for key villages.


Merchants and Trade Ships

Vikings are not just raiders — their merchants ensure a steady flow of resources between settlements.

TypeSpeedCapacityTrade Ship CapacityTrade Office Bonus
Merchant18750
Trade Ship3000+10% per level

Their trade ships allow for large-scale resource transport over water, supporting both growth and warfare.


Viking Hero

Hero Ability

The Viking hero is a powerful leader, capable of turning the tide in conquest.

  • When leading attacks or raids, the hero inflicts +5% loyalty damage on enemy villages.

  • This bonus can increase by 5 points with your own great celebrations or decrease by 5 points if the defender hosts one.

  • Standard conquest rules still apply — including same alliance limits, NAPs, capital restrictions, and the need for a chief or Jarl to complete the takeover.

The Viking hero’s loyalty damage applies before any administrator’s effect, but the hero cannot conquer a village alone (even at 0% loyalty).


Hero Weapons

Each weapon strengthens a specific Viking unit type.
Here’s a complete overview:

WeaponFighting StrengthUnit Bonus
Hatchet of the Thrall+250+3
Axe of the Thrall+1000+4
Battle Axe of the Thrall+4000+5
Short Sword of the Shield Maiden+250+3
Sword of the Shield Maiden+1000+4
Long Sword of the Shield Maiden+4000+5
Hatchet of the Berserker+250+6
Axe of the Berserker+1000+8
Battle Axe of the Berserker+4000+10
Spear of the Huskarl Riders+250+6
Spike of the Huskarl Riders+1000+8
Lance of the Huskarl Riders+4000+10
Short Sword of the Valkyrie’s Blessing+250+6
Sword of the Valkyrie’s Blessing+1000+8
Long Sword of the Valkyrie’s Blessing+4000+10


Viking Units Overview

Below is a full summary of all Viking units, including their stats and training requirements.

UnitAttackInfantry DefCavalry DefSpeedCropCost (Wood/Clay/Iron/Crop)Total CostTraining TimeBuilding Requirement
Thrall452257195/80/50/402650:13:20Barracks 1
Shield Maiden20503071125/70/85/403200:18:00Smithy 1, Academy 5
Berserker70302552235/220/200/707250:25:50Smithy 5, Academy 10
Heimdall’s Eye (Scout)010591155/95/50/503500:18:40Smithy 1, Academy 1
Huskarl Rider4595100122385/295/290/8510550:44:10Stable 1, Academy 5
Valkyrie’s Blessing160507592475/535/515/10016250:51:00Stable 10, Academy 5
Ram65308043950/325/375/7017201:10:00Workshop 1, Academy 10
Catapult50601036850/1225/625/6027602:30:00Workshop 10, Academy 15
Jarl (Administrator)4040605435,500/26,600/25,000/27,200114,30019:35:00Rally Point 10, Academy 20
Settler108080515800/4600/4800/480020,0008:36:40Residence or Palace 10

The Jarl

Jarls are Viking leaders and administrators who command with both wisdom and authority.
They are responsible for conquering new villages and expanding your empire.

  • Loyalty Reduction: 15–30%

  • Research Cost: 18,250 Wood / 13,320 Clay / 20,040 Iron / 16,480 Crop

  • Research Time: 5:23:45

Their presence inspires troops and ensures conquered lands integrate smoothly into your kingdom.


The Berserker’s Unique Ability: Damage on Death

Berserkers are deadly attackers who continue to harm enemies even in death.

Ability:
Each Berserker killed while attacking or raiding (not defending) kills 1 enemy unit in return.

  • Walls and Watchtower bonuses do not reduce this effect.

  • The ability is calculated after the main battle results.

  • Wounded units still go to the hospital normally.

Formula:
Surviving defenders (each type) × (Killed Berserkers ÷ Total surviving defenders)

Example:
If 100 Berserkers die while attacking, and 200 Slave Militias + 100 Druidriders survive:

  • Total defenders: 300

  • 100 ÷ 300 = 0.333

Effect:

  • 200 × 0.333 = 67 Slave Militias die additionally

  • 100 × 0.333 = 33 Druidriders die additionally


Summary

The Vikings combine speed, power, and ferocity, making them a formidable tribe for aggressive players.

  • Fast raids via their unique harbor system

  • Devastating offense with Berserkers and their death damage

  • Powerful hero capable of extra loyalty reduction

  • Strong economic logistics through enhanced trade ships

While their defenses are modest, their offensive and naval advantages make the Vikings ideal for players who prefer fast-paced, high-impact gameplay.